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    <title>The Shadow Legion</title>
    <description>About TSL</description>
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      <title>History of TSL</title>
      <pubDate>Tue, 01 Nov 2011 16:24:00 +0000</pubDate>
      <link>http://www.shadowlegion.net/abouttsl/article/410972/m/2943153</link>
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      <content:encoded><![CDATA[[TSL] - The Shadow Legion was formed on the Pacific Shard in Ultima 
Online in 1998 and has a long PVP history that has spanned through many 
games. During our time in UO, we warred any who would cross us and 
defeated everyone who faced us. Victories against all of the top guilds 
on Pacific left the name The Shadow Legion engraved in the memories of 
all those who played during our days there. Known as a fierce fighting 
force who never backed down from a fight, never gave an inch, and who 
worked together as a team like no other, still to this day people 
approach us with memories they have of our many years spend on UO:Pacific.<br> <br>
With the release of Shadowbane, TSL found a new home on the world of 
Treachery. Having played Beta, we became one of the Covenant of Swords 
nations and destroyed all who faced us. Quickly realizing that the 
server was severely unbalanced and that our nation not only held a 
massive advantage in not only numbers, but skill against the opposing 
nations who had no previous experience in the game, it was decided among
 the founding leaders of CoS that one or two of the nations should 
probably leave to create some competition. After a week with no other 
guild willing to step forward, the leadership of TSL decided that in 
order to help the server we would volunteer to leave CoS to help the 
massively outmatched and outnumbered nations. CoS leadership agreed and 
TSL left CoS.<br> <br>
TSL left and were immediately looked at as untrustworthy from the few 
nations that were left to fight off CoS. It was not until TSL came to 
the aid of [KGB] The Knight of Glory and Beer and helped the allied 
nations defeat CoS for the first time that TSL was looked upon as an 
ally. At this point the war began to shift and allied towns were being 
saved all over the map. For the first time in the history of Treachery, 
CoS was given a real fight. Eventually the allied nations of CoS/PRX 
dissolved and the alliance of TSL/KGB/ML ruled the land. The server 
would be shut down and TSL would again reign supreme on the next two 
servers they played on until Shadowbane eventually closed their doors 
for good.<br> <br>
TSL would then move over to World of Warcraft.  We would succeed in not 
only PVP (Arenas and Battlegrounds) but would also thrive at PVE.  Being
 primarily a PVP guild, we were disappointed with the lack of world PVP 
in World of Warcraft, but many of us would stay with the game for 
several years hoping that a game would come out where there was a happy 
medium between instance and non-instance (World) PVP.<br><br>Rift brought us another game that TSL became successful at, however the game itself was a failure.&nbsp; TSL quickly became a well known guild on Regulos as we were often leading groups all over the lands killing any enemies who crossed our path.&nbsp; Making a name for ourselves in both World PVP and Warfronts (Battlegrounds), TSL quickly rose up as one of the top PVP guilds on the server.&nbsp; Unfortunately the game itself would not keep the interest of the general playing population and guilds all around us began to disappear.&nbsp; Servers were deleted, characters were transferred and TSL began to play again on Briarcliff although our numbers had already taken a hit with there being nobody to fight against on our former server.&nbsp; TSL at our peak had 50+ members on Regulos but have now since halted our concentration on this game with the impending release of Star Wars: The Old Republic.<br> <br>
With the impending launch of Star Wars: TOR, many of us who played beta discovered
 that this would be yet another game where we could thrive once again. 
Having a bond between our player base like no other guild, we wanted no 
other names above our head. It was decided amongst our counsel that we 
would invest our full attention towards this new game and rise up once 
again.<br> <br>
We do not actively recruit as we prefer a much tighter base of players. 
We do add people from time to time who have made the effort to play with
 us but we do not ever massively recruit. We are however looking to 
participate in all aspects of the game (PVP and PVE) and will be adding 
people who also enjoy the many different aspects of MMO's. <br> <br>
Within our membership we do require that members are respectful and 
mature towards other guildmates and we strongly encourage the guild to 
work with each other and this is one of the reasons our bond is so great
 and long lasting. Many of our members have been playing in various 
games with each other since the guild was formed in 1998. The people 
we've picked up along our victories are not only guildmates, but good 
friends. Other requirements would include the desire to improve on not 
only your solo abilities, but more importantly your ability to work with
 a group. We also require all of our members to have the ability to use 
Ventrilo and have a functioning microphone.<br> <br>
If you wish to contact us further, you can contact us in game, or on our forums (<a rel="nofollow" href="http://www.shadowlegion.net/" target="_blank">www.shadowlegion.net</a>).<br> <br>
Alodar Sylmor
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